Unity has separate 2D and 3D physics systems.
3D:
Rigidbody
Collider
Physics
Collision
OnCollisionEnter
OnTriggerEnter
2D:
Rigidbody2D
Collider2D
Physics2D
Collision2D
OnCollisionEnter2D
OnTriggerEnter2D
Do not mix 2D and 3D physics components expecting them to interact.