Example by type:
Assets
└── _Project
├── Art
├── Audio
├── Materials
├── Prefabs
├── Scenes
├── ScriptableObjects
├── Scripts
└── Settings
Example by feature:
Features
├── Inventory
│ ├── Scripts
│ ├── Prefabs
│ └── UI
├── Combat
└── Dialogue
Feature-based organization often scales better in larger projects.