Access the current gamepad:
Gamepad.current
Buttons:
Gamepad.current.buttonSouth
Gamepad.current.buttonNorth
Gamepad.current.buttonEast
Gamepad.current.buttonWest
Sticks:
Vector2 move = Gamepad.current.leftStick.ReadValue();
Vector2 look = Gamepad.current.rightStick.ReadValue();
Triggers:
float left = Gamepad.current.leftTrigger.ReadValue();
float right = Gamepad.current.rightTrigger.ReadValue();
Rumble:
Gamepad.current.SetMotorSpeeds(0.5f, 1f);